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And Surface initially was an interactive table (now called PixelSense) before they reused the name for their tablets. Which made it really difficult to find rel
by TonyTrapp 2y ago
And Surface initially was an interactive table (now called PixelSense) before they reused the name for their tablets. Which made it really difficult to find relevant information on developing software for the old Surface after the tablets were announced!
- adastra22 2y agoOh man, what a fail. I loved the idea of the Surface, and was bummed out when they coopted the name for their PC/tablet line, as I assumed that meant the original product was dropped. I had no idea about PixelSense and I could have been a user.
- DaiPlusPlus 2y agoOblig: https://www.youtube.com/watch?v=CZrr7AZ9nCY https://www.youtube.com/watch?v=CZrr7AZ9nCY ——- As an aside, when I was at MSFT in Building 40 in 2013 we had a Surface table in the lobby; it never worked as well as the demo videos made it look: the table-top wasn’t glass but had a rough rubberised protector layer on-top that ruined it, the built-in WPF-based demo apps that we played with were all somewhat janky: you’d get 12-15fps not 60fps, touch drag latency was also abysmal, and most of the demo apps’ rendered scenes didn’t use global lighting, so pinch-rotating two objects in different directions would just look bad. (Pre-teamroom) campus building lobbies were where once-cool hardware goes to die; another building at the other end of campus (where the Direct3D people were) had a widescreen rear-projection TV running Windows Media Center 2005 until well into 2015 IIRC.
- adastra22 2y agoYeah you’d need 120Hz interaction with durable sapphire glass tops for this to really work. Hate to think what a crazy cost that would be.