4 ms·
> Unlike mostly human-invisible refresh rate incrementalism (e.g. 240 vs 360), made worse by slow LCD pixel response, geometrics on near-0ms-GtG displays are wh
by jy14898 2y ago
> Unlike mostly human-invisible refresh rate incrementalism (e.g. 240 vs 360), made worse by slow LCD pixel response, geometrics on near-0ms-GtG displays are where mainstream human-visible benefits are. 2x-4x increases in Hz and framerate, such as 120 vs 480, are more human visible.