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Personally I do, the Windows builds for my game use a Windows VM with MSVC, the Linux builds use GCC for certain optimizations, and for the dev builds I use Cla
by diath 2y ago
Personally I do, the Windows builds for my game use a Windows VM with MSVC, the Linux builds use GCC for certain optimizations, and for the dev builds I use Clang for sanitizers. Sure, you mention "a toy project" but he's talking about trying to avoid non-standard extensions in general, which is a fair point.