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The GUI building was always pretty bad, true. I managed to skip most of that and either did UIKit mostly via code, or more recently SwiftUI (which is mostly pre
by danpalmer 2y ago
The GUI building was always pretty bad, true. I managed to skip most of that and either did UIKit mostly via code, or more recently SwiftUI (which is mostly pretty good) and server-side stuff.
I think SourceKit was the source of many crashes a few years ago, more recently it seems to have transitioned to fewer crashes and more cases where it just gets "grumpy" as you said, and in the last few years I've even found most of those cases have ceased.
- jwells89 2y agoYeah things have been pretty smooth in recent years, especially after being able to drop CocoaPods in favor of Swift Package Manager. On average I find myself “fighting” the IntelliJ-based Android Studio more frequently than I do Xcode.