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It's not their own physics engine. It's a licensed technology: http://beamng.com/ http://beamng.com/
by rieter 14y ago
It's not their own physics engine. It's a licensed technology:
http://beamng.com/ http://beamng.com/
- teamonkey 14y agoYou're right. I'd heard that they were now working for CryTek, but I can't find that confirmed anywhere. They still appear to be independent. But my point still stands. What is special here is the workflow in creating a physics-based vehicle. Other physics engines like Havok come with pre-made rigs, but tuning a vehicle for desired gameplay is still hard. Making it run fast in a game environment is harder still.