4 ms·
I did something similar for the ZX Spectrum a few years ago, command line usage was on the cards but never done https://github.com/KodeMunkie/imagetozxspec http
by SillyUsername 2y ago
I did something similar for the ZX Spectrum a few years ago, command line usage was on the cards but never done https://github.com/KodeMunkie/imagetozxspec https://github.com/KodeMunkie/imagetozxspec
- SillyUsername 2y agoOut of date notes and old build links but has a screenshot: https://silentdevelopment.blogspot.com/2019/01/image-to-zx-spec-202-maintenance-release.html?m=1 https://silentdevelopment.blogspot.com/2019/01/image-to-zx-s...
- zimpenfish 2y ago> the ZX Spectrum Is that for the 128k+ with screen swapping? Definitely doesn't look like I'd expect from 48k Spectrums with the chunky attributes but I've not kept up with the shenanigans people have managed to coerce the machine into...
- SillyUsername 2y agoIt's 128k double buffer for the 102 colour mode. For 48k it's standard palette dithering. "video" players are available as loaders for 48k and 128k.
- sayagain 2y agoIt would be nice to train a neural network to adapt images in a similar way to how ZX artists did it - fitting objects to the boundaries of characters, avoiding attribute clashing and getting pure colors.