5 ms·
My hometown is also home to Cyan, who made Myst/Riven. I've been to their offices a few times, just to nerd out with some of the devs and play random open sourc
by SheepSlapper 2y ago
My hometown is also home to Cyan, who made Myst/Riven. I've been to their offices a few times, just to nerd out with some of the devs and play random open source FPS games (the name escapes me). Their offices are really cool, they've got a lot of physical stuff from the games in various display cases around the entrance.
It's... weird to visit, though, because they're like the high school quarterbacks we all know. They had some great years when they were younger, but they're continuously trying to relive those glory days while yelling from the bar stool about that one time they threw the game winning pass. Most of their cash comes from remakes or ports of Myst/Riven, and half the time they aren't even the ones making the damn ports (third parties have paid them for the rights to do it, if you buy Myst on GoG then you got a version that was ported by GoG themselves).
They recently put out Obduction, which on paper seems to be a commercial failure (though I haven't sold seven figures worth of games so who am I to say), raking in like $5M total. Saving the fact that there are just a handful of dudes left at the studio... I don't know, it feels like the oft referenced online version of Cyan (which again, is 30 years old now) and their current reality are completely divergent.
I have some nostalgia for getting trapped in a book in Myst and feeling that fury, but I also struggle to see how they're relevant in today's gaming landscape. It feels like if Super Mario Bros was a one hit wonder, would we still be getting this pumped about crushing turtles three decades later?
- ido 2y agoThe sad truth is that capturing lightning in a bottle is exceedingly rare, let alone twice or more. Cyan made at least 2 massive hits, which is 2 more than almost all game studios manage. Even their contemporaries Id Software didn't make that many more hits (Quake 3 was their last outright hit, releasing only 2 years after Riven). There are almost no Bethesdas/Blizzards/etc that continue releasing hits for decades at a time.
- SheepSlapper 2y agoFair point, and I sort of understand the nostalgia that's involved. A large part of my disappointment probably comes from the fact that the endless remakes never quite live up to the hype. I was a big Diablo 2 fiend, it was one of my formative online games. So a few years ago there are rumblings about D2 Remastered, and I'm obviously pumped. Come launch day, Blizzard has my money and I'm deep into the thing I used to love, but it's just... meh. There was a time and place that made the original D2 fantastic, but it turns out that's not here and now. I feel the same thing for Myst/Riven, they were SO GOOD but who actually gives a shit about doing the same thing again with better graphics? I can't write off the fact that those dudes made a few great games, and that's a crazy accomplishment. I think Myst is the first "real" PC game my family ever bought, and I still remember my mom staying up late at night to click around the world and figure out what the hell was happening. She wrote notes on those yellow legal pads, reminding her of lore and other important shit. But the lightning in a bottle thing works both ways, and that lightning is basically static electricity in todays world :P To borrow your example, id software didn't release the same version of DOOM 30 years later, we got DOOM Eternal. It's not a reskin of their (by today's standards) shitty game, it's a whole new experience that's a damned (hah) blast to play. That's not what's happening with Myst/Riven, unfortunately, but I'd love to see that level of innovation come out of the studio that was once great.
- ido 2y agoThey did make new games tho, most recently Obduction and Firmament (the latter released in 2023). I think their style of games just fell off the zeitgeist. Anyway I do empathise - my favorite games are fallout and fallout 2 and I was looking forward to Bethesda’s sequels but I never manage to stick to any of them for more than a couple hours, it just doesn’t feel like fallout to me - and I think a big part of it is because I’m not longer 14 years old playing a new game (with very little other commitments on my time and attention).
- SheepSlapper 2y agoI know they made newer games, I played Obduction in person in their offices before it was released :) But you're on the same page as me, there was a time and place for these FANTASTIC games, but that's in the past. And it feels kind of silly to watch them push the same games onto new platforms in a futile attempt to stay relevant (and cash the nostalgia checks, even when players end up NOT feeling the same things as the OG release). Part of why I didn't like D2 again is exactly what you said, I'm not a teenager with endless time to spend online gaming. But another huge part is that I've been there and done that, and a nicer, newer version of that fun just doesn't hold a candle to the fun I had years ago when it was fresh. I'm saying the same holds true for Myst/Riven, release it on my smart fridge for all I care, it's not the same :D
- ido 2y agoYeah I agree we actually agree! Another complicating factor is that there’s a significant subjective component to it - I have an acquaintance that works at Cyan (after growing up with Myst and Riven) and is extremely happy working on their newer games. Ultimately they’re getting money from players (not investors), so the test of “is there a reason to remake the old games” is ultimately if people are buying them (and I wonder how many of them haven’t played the originals? Considering they came out almost 30 years ago).
- mst 2y agoThe original D2 is still one of my favourite things for LAN play (especially with the Ancestral Recall - Skills Enhanced mod), I think the friends plus pizza plus beer combination helps bring the nostalgia back more than a graphical overhaul would.
- amatecha 2y agoopen source FPS, maybe sauerbraten or openarena? or perhaps nexuiz… those three are the ones I've encountered the most - all fun!
- SheepSlapper 2y agoI looked it up: Xonotic was the answer! It was actually quite fun, even though I had to compile from source to play on an outdated office server :) https://xonotic.org/ https://xonotic.org/
- amatecha 2y agoOh right! Nice. I've only played it once or twice, but now I'm kinda thinking I should give it another try -- forgot how good it looks. People at Cyan were playing this (and you joined up)?? That's awesome haha
- pavlov 2y agoTo me, it sounds similar to a once popular band who still make records together. Maybe their style is progressive rock and they had one hit that still plays enough to keep the royalties flowing [1]. Decades later, audiences have mostly forgotten about prog rock, but does that mean the band should abandon what they know and enjoy, just to maybe try making a Rihanna-inspired album instead? Nobody wants that either. It sounds like a chill lifestyle to be honest, doing what you love on your own pace, sometimes delivering something new to a dwindling but dedicated audience. Degrowth is anathema to start-up culture but it might be good for the aging human mind. - - [1] A lot of people who have never actively listened to prog rock could hum “Eye in the Sky…”
- SheepSlapper 2y agoYou're completely right, and if the shoe was on the other foot I'd probably do the same. I'd be happy to be a one hit wonder if it paid the bills and let me keep on rocking in the free world. But at the same time, Norman Greenbaum doesn't release a new version of Spirit in the Sky every few years expecting to get a pat on the head. In fact, that'd be an insane choice to make. Cyan is making their new albums, but they're also releasing Myst[club-remix].mp3 and Riven[feat-shiny-bs].mp3 on a regular schedule, and part of you has to wonder when it's ok to embrace the one hit and maybe quit beating the dead horse (apparently there's money in the horse, instead of organs and horse meat, so they CAN beat it but why?)
- pavlov 2y agoOld artists certainly do that kind of thing. Let’s take somebody I actually really respect, the Pet Shop Boys. (They’re practically a one-hit wonder in America but had numerous hit records in Europe.) Within the past month, PSB has released a new album “Nonetheless” to favorable reviews, but they also released an EP called “Furthermore” with completely new recordings of some of their best-known hits. Recently they also collaborated with British post-punk group Sleaford Mods on a cover and remix of “West End Girls.” There’s an audience who enjoys all this. Why shouldn’t they both put out new material and work with others to rejuvenate the old? For someone who never liked their brand of melancholy synthpop, it’s beating a dead horse. For the fans, it’s keeping alive something that deserves it.
- Minor49er 2y agoOn the contrary, Obduction is probably their best game. The puzzles are well thought-out, hints are signalled in clever ways, the environments are detailed and gorgeous, and the storyline is pretty interesting They recently released Firmament which was successfully backed on Kickstarter. (I'm eyeing my boxed copy on my shelf right now.) I'm partway into it, so I can't yet say if it's better than Obduction, but it has been an excellent experience so far I don't think it's fair to slam Cyan for being so proud of Myst and talking about it all the time. It was one of the most influential and successful video games. It got kids into technology, puzzles, and sci-fi. Myst is not merely remembered. It is still an ongoing franchise with an active fanbase. Why do they need "hits" when they are still a successful company?
- stewarts 2y agoWife and I played Obduction last year and really enjoyed it. She may have known, but I had no idea it was a Cyan game. Or I'm getting old and forgetting that I did know. Just heard about Firmament, I guess we have another game to add the the "Winter Doldrums" playlist.
- mst 2y agoMy most replayed game is Traffic Department 2192, as much to re-experience the 70,000 words of script as anything else (it became freeware a while back, and I'd endorse anybody reading this firing up your DOSBOX to try the first mission - if it's your sort of thing, the dialogue will almost certainly hook you by the time you're ready for the second). It's at least 25 years since I first played it now and I'm always pumped to replay it. So ... maybe not Super Mario, but still.