3 ms·
There was an game that did this (obviously nowhere near as well) called 1NSANE. I spent hours smashing cars off of things, because I find the destruction so int
by antihero 14y ago
There was an game that did this (obviously nowhere near as well) called 1NSANE. I spent hours smashing cars off of things, because I find the destruction so interesting and awesome.
Things I'd love to see:
* Soft body on soft body. Imagine Destruction Derby 2 with this stuff.
* Explosion modelling - Stuff getting ripped apart and sent flying.
* Aircraft destruction modelling - if you could clip your wing on a building and have your aerodynamics adjust accordingly.
- parkrrr 14y agoI'm glad you mentioned this. BeamNG was actually founded out of a game called Rigs of Rods, which in turn was influenced by 1NSANE. What you ask for is possible in Rigs of Rods (although soft-body on soft-body is usually enabled on a per-vehicle basis). There is a plane that ships with RoR (the Antonov) that actually starts to wobble and shake apart at high speeds (I believe above 150 knots).
- MindTwister 14y agoIn Carmageddon i completely bent my car around a light post. It could only drive in circles after that.
- antihero 14y agoAhh I hope shit like this happens in Resurrection.
- moe 14y ago+1 for Carmageddon, still one of the best games of all time. I can't even remember what the game-goal was (hit checkpoints or something?) but I do fondly remember randomly wrecking cars for way too many hours...
- MindTwister 14y agoThere were 3 ways to win. * Smash all opponents * Kill all the people in the streets * Finish the race (1st) Of the 3, smashing all opponents was the easiest.