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There is hardly any real C code in Gio, it's just bindings for the platforms' APIs (X11, Wayland, GL). Somehow, they managed to avoid requiring CGO on Windows
by tredre3 2y ago
There is hardly any real C code in Gio, it's just bindings for the platforms' APIs (X11, Wayland, GL).
Somehow, they managed to avoid requiring CGO on Windows so it's 100% Go there.