3 ms·
probably, but for example a horror movie is successful to the extent that it induces actual fear in people. I don’t see why we can’t or won’t produce thoroughly
by llamaimperative 2y ago
probably, but for example a horror movie is successful to the extent that it induces actual fear in people. I don’t see why we can’t or won’t produce thoroughly convincing games that can actually produce those feelings.
As another data point, it is absolutely possible to actually traumatize yourself with a hallucinogenic drug despite the complete absence of “actual danger”.