4 ms·
To be a bit pedantic, that video is incorrect in its use of the term non-euclidean. The folks behind hyperrogue made few videos that show actual non-euclidean g
by jezzamon 2y ago
To be a bit pedantic, that video is incorrect in its use of the term non-euclidean. The folks behind hyperrogue made few videos that show actual non-euclidean geometry:
https://youtu.be/yqUv2JO2BCs?si=AutaqS5unvT7cDjw https://youtu.be/yqUv2JO2BCs?si=AutaqS5unvT7cDjw
Comparing some of the weird geometry effects in the doom video, like things sliding sideways when you move forward, I feel like it's reasonable to call this doom non-euclidean!
- owenpalmer 2y ago[dead]
- babypuncher 2y agoPart of the problem is that Doom isn't truly 3D, it's a 2D universe with hacks to make it look 3D. So in the final presentation, you're seeing a facsimile of a universe where the value of Pi has only changed in two out of three spatial dimensions.
- mat0 2y agoThis is not really true. It is true that this particular 3D environment has some limitations, but it is 3D. A video here discussing this exact topic: https://www.youtube.com/watch?v=ZYGJQqhMN1U https://www.youtube.com/watch?v=ZYGJQqhMN1U
- llm_trw 2y agoFor a more modern take (that's kid friendly) have a look at https://store.steampowered.com/app/1256230/Hyperbolica/ https://store.steampowered.com/app/1256230/Hyperbolica/