3 ms·
Honestly, I'm not even sure where does PI factor into gameplay code, like collision detection or movement. I mean there are things like circular explosion radi
by torginus 2y ago
Honestly, I'm not even sure where does PI factor into gameplay code, like collision detection or movement.
I mean there are things like circular explosion radiuses which would get scaled but not necessarily in an interesting way.
The fact that rendering gets effed up is no surprise.
- chungy 2y agoAll of Doom's movement code is based on radians.