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I can't think of a great application either. Maybe if you want to map camera movements when converting an animated scene from 2d to 3d. It'd probably be easier
by ambyra 2y ago
I can't think of a great application either. Maybe if you want to map camera movements when converting an animated scene from 2d to 3d. It'd probably be easier just to start from scratch though. Simple polygons with a toon shader would work for simpsons and family guy im sure.
- toddmorey 2y agoI don't think it will ever catch fire in animation studio workflows. I can't see it beating the current process of applying toon rendering to 3D geometry. Though it may help renderers add variation to the output in a way that's more authentic and less random. I'm wondering if it's at all useful in understanding / improving AI's ability to infer semantic meaning from even real images in a variety of scenarios? Like the ability to re-interpret an interpreted construction (drawing) of a scene. One area of application may be helping machines better understand hand drawn human input?
- mikepurvis 2y ago"the current process of applying toon rendering to 3D geometry" Is this widespread? My sense is that most mainstream TV animation that isn't obviously CGI is still drawn in 2D, with 3D work if used at all being relegated to backgrounds and the like.
- chefandy 2y agoI'm sure some marketer has an email chain open with a developer asking if they can use it to help advertise bigger houses to TikTok users who film at home, or something like that. Or maybe advertise luxury products to people who are in large homes.