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As someone who has 1/1000th of that bandwidth to the Internet, and yet still only saturates that connection when transferring from some nearby sites, I'm curiou
by userbinator 3y ago
As someone who has 1/1000th of that bandwidth to the Internet, and yet still only saturates that connection when transferring from some nearby sites, I'm curious how useful having a 10Gbps local connection will actually turn out to be in practice. Being able to download Linux ISOs faster is the prominent use case that comes to mind.
- nightfly 3y agoLarge families.
- bugbuddy 3y agoIs that a Jab at my friends in Utah?
- defrost 3y ago{ Multiple people in household each having multi-party high resolution video calls | band practice | data manipulation collaborations | 4K TV on demand } can suck up the bandwidth when the priority is smooth real-time with low interactive latency. It's not always going to be peak demand, but it'll be noticable when everybody piles on at particular times of day. TBH I have relatively low bandwidth most of the time and don't notice download speeds at all as I queue the things I want and return to working on what's in front of me.
- KeplerBoy 3y agoYou absolutely cannot saturate a 10 Gbit link with today's consumer's needs, let alone with today's consumer hardware. That's hundreds of Netflix 4k streams.
- Nursie 3y agoSure, but the OP talked about being happy with a 10Mbps link. I think a lot of modern households might find that constraining, even if a 10Gbps link was massive overkill. There are two orders of magnitude in between of course :) Personally I found that going back from a 1Gbps link to ~100Mbps has felt a little sluggish, particularly when downloading games. It's not a huge thing, but being able to get that new game pretty much now was great.
- saagarjha 2y agoNever download software updates or games?
- spurgu 2y agoBand practice? Edit to clarify: I cannot fathom live collaboration over the internet when even 15 ms lag is annoyingly noticeable (10 ms latency with a midi keyboard seems like the cutoff for me personally at least).
- int_19h 3y agoForget ISOs, those are only a few Gb each. LLMs, on the other hand, can easily go into triple digits at full fidelity.
- sofixa 3y agoVideo games. AAA titles, even not brand new ones (like Red Dead Redemption 2, Flight Simulator X) can run in the 100GB+ range.
- buffington 2y agoMy household of 5 adults maxes out a gigabit connection routinely. Streaming video, cloud based gaming, video calls, downloading game updates, backing things up to cloud storage. It adds up. I anticipate some might argue "that's not right" or "that's not possible, your network is wrong" - all I can say is that it happens and that it'd be less likely to happen with a 10gbps connection.
- ndriscoll 2y agoAssuming they allow server use-cases without booting you off, I could see it being a boon for indie web services. Even fairly old (5-10 years) computers are already mind-bogglingly powerful (I've been playing with a toy myspace clone that can do ~15k profile pages rendered per second including db queries on an 8 year old computer with an i5. Throw caching nginx in front and it saturates my 1 Gbit adapter so I'm not sure what it can do), so if you had uncapped data transfer, you could e.g. try to start up a reddit competitor out of your home (legal risks of user-submitted content aside), and at least on the infrastructure side, could probably scale to 1-10M users on 10 Gbit/s. At least in the US, uplink capacity and legal risks seem like the biggest blockers for techies to be able to bootstrap services from home at more-or-less $0 operational cost and few thousand upfront cost.