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Build your first iOS Game: Simple space invaders on github
- speg 14y agoNice, seems really smooth. As someone who is just getting in iOS development, would you have any recommendations for branching into game development? I see both this, and franzus's game are in C++. Is that common? I just spent a month leanring the basics of the iOS SDK and Obj-C so I was hoping to stay in that realm.
- xedarius 14y agoI converted a game I had originally written in Java to iOS. In part because I wanted to learn Objective-C. With hindsight, and with the emergence of Android, I probably should have converted the game to C++. With the games base code (engine) in C++, I could have written thin wrappers for iOS and Android and I would doubled my market share. For this reason I would recommend C++.
- richy486 14y agoC++ is fairly common for games development, that dosen't mean you have to use it. If you are comfortable with objective C you could use a games engine such as cocos2d or sparrow framework. This will allow you to focus on the gameplay.
- gazoo 14y agoThanks for sharing, and Space Invaders it's a classic!
- gvnn 14y agoYup, and richy486 did a great job!
- deleted 14y ago[deleted]
- richy486 14y agoThanks for posting. I hope someone can do something awesome with the code
- franzus 14y agoGreat share. I open-sourced some of my iOS games (and the component based framework), too. You can check it out here: https://github.com/jsz/hellstorm https://github.com/jsz/hellstorm (Sorry for the shameless plug.)