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> It was not until Windows 95 that I felt that the PC had caught up with Amiga. By the early '90s, new DOS PCs had VGA and Sound Blaster cards as standard equi
by Gormo 2y ago
> It was not until Windows 95 that I felt that the PC had caught up with Amiga.
By the early '90s, new DOS PCs had VGA and Sound Blaster cards as standard equipment, and were usually also including Windows 3.x. That put the typical PC clone on par with Amiga for most home/office use cases, especially including gaming.
> It would probably be hard to compete with the PC in the office, but I feel it could have competed with Apple to provide an affordable alternative for the home.
Apple didn't have much of a foothold in the home at this point -- their bread-and-butter market was schools, and they were just beginning to get a foothold in the design and DTP market -- and Apple itself was in deep trouble for similar reasons to Commodore.
The fact that IBM PCs and compatibles had become the de facto standard for business computing is one of the exact reasons why Apple, Atari, and Commodore started losing market share in the early '90s.
If you could buy a single machine that's good for both business and gaming --- one that runs Lotus 1-2-3, WordPerfect, Wolfenstein 3D, and King's Quest V -- perfectly, why would you pay even more for a proprietary platform that only excelled at one set of use cases at the expense of the other?
This was the era of convergence between home and office computing, and the fact that IBM-compatibles dominated the office market, the capabilities of PCs had reached near-parity with the Amiga, and the PC was an open architecture with a large ecosystem of OEMs all competing with each other and driving prices down, spelled doom for any non-x86 computing platform by the mid-'90s.