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This explanation [2] on how the 3D was achieved may be interesting to you. The game X [3] used a similar technique to draw 3D on tiled backgrounds on the even m
by CannisterFlux 2y ago
This explanation [2] on how the 3D was achieved may be interesting to you. The game X [3] used a similar technique to draw 3D on tiled backgrounds on the even more limited hardware of the old black and white (green and yellow?) Game Boy.
[2] https://www.bbcelite.com/deep_dives/drawing_vector_graphics_using_nes_tiles.html https://www.bbcelite.com/deep_dives/drawing_vector_graphics_...
[3] https://en.wikipedia.org/wiki/X_(1992_video_game) https://en.wikipedia.org/wiki/X_(1992_video_game)
- jicea 2y agoThank you for these links!