2 ms·
Not with traditional 3D Gaussian splatting, but it is potentially possible to separate the time axis and do a 4D Gaussian splatting with some regularization to
by dheera 2y ago
Not with traditional 3D Gaussian splatting, but it is potentially possible to separate the time axis and do a 4D Gaussian splatting with some regularization to accommodate dynamic scenes.
Here's some early work in this area which seems promising:
https://guanjunwu.github.io/4dgs/ https://guanjunwu.github.io/4dgs/