2 ms·
> The intercept is -4. > This means that a player, just by existing, is providing negative value to their team. > A player has to actively do something good t
by matheusmoreira 3y ago
> The intercept is -4.
> This means that a player, just by existing, is providing negative value to their team.
> A player has to actively do something good to reach break-even.
> Thus, if we think we won’t contribute positively to the match (and our goal is to improve our team’s chances of winning), we should not play.
> My Leetify rating in recent games have been around -4, which must mean my success rate in firefights has been about 40 %.
> That seems reasonable, but also highlights how devilish this game can be.
> 40 % isn’t a bad success rate. It can even feel fairly successful thanks to natural variance around that.
> But it most definitely means I’ve been contributing negatively – and I know I have.
That's brutal... Implies that when you have bad teammates you need to be even better to compensate for their suckiness. I suppose that explains why a lot of people get very angry (to say the least) during matches.