3 ms·
I loved the original xbox and 360, but Microsoft has mostly lost its way when it comes to gaming, and since losing the console wars these days, is left as only
by bastard_op 2y ago
I loved the original xbox and 360, but Microsoft has mostly lost its way when it comes to gaming, and since losing the console wars these days, is left as only a publisher for all the game companies they've acquired to whatever ruin is happening now, even selling to competing hardware platforms. Microsoft still seems to have a habit of ruining everything they touch, this looks like a tailspin for xbox and the game studios acquired they can't even figure out what to do with.
Most high-profile games have been disgustingly bad for years, particularly looking at like Microsoft, EA, and Ubisoft that puts out crippled AAA(A) titles laden with micro-transactions, game passes, and DRM as invasive as malware if released to PC. People are sick of getting poor value from expensive games.
Since Valve has been involved with Proton in Steam, finally making Linux gaming a real possibility, I find I buy and play lots of smaller indie games with a $5-10 price point that I would never have considered playing on a console. I laugh at games selling for $70-100 now, but I'll gladly spend $70 for 10 smaller games that will bring me far more joy overall.
Most expensive AAA titles also don't tend to work under Linux at all due to DRM, MTX integrations, etc that only serve to anger and frustrate me, whereas smaller games work almost universally, and increasingly more offer native Linux clients as well that we'd simply never see from EA, Ubisoft, and particularly Microsoft. Usually they have problems even working natively under Windoze well enough, asking for or expecting Linux support just makes them laugh.
I feel a lot better about supporting indie studios than the mega game and media cartels, and Valve/Steam always for their Linux support. Sony and Microsoft can feel free to die off already.