3 ms·
I suppose ideally you'd want it to be written on Linux first, if you're that kinda person - but the market is probably on Mac?
by nemomarx 3y ago
I suppose ideally you'd want it to be written on Linux first, if you're that kinda person - but the market is probably on Mac?
- m463 3y agoI remember reading a long time ago (think pre-intel macs) that game developers never developed for macs. However if they did, the games would sell because the mac people wanted games and there were so few available they would buy anything. problems of a closed ecosystem.
- thfuran 3y agoCirca 2000, a lot of big name games actually were released for Mac. Heroes III, StarCraft, and Diablo II, for example, all got Mac releases.
- wmf 3y agoBecause Macs are expensive (in absolute terms) Mac users are a self-selected group who are willing to spend money. Linux users have high standards and are not willing to spend money. For a text editor in particular Linux is going to be the toughest market because it's already pretty saturated.
- pjmlp 2y agoHow do you think iDevices games are developed?
- from-nibly 3y agoDoing it on Linux would make people ask "why isnt it on my distro" a LOT sooner. Thus adding complexity while you are trying to prove the concept.