2 ms·
2DGS: 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
- dTal 2y agoThe regularization applied, which collapses multiple splats along a ray, seems to hurt detail capture quite badly in some circumstances, as can be seen in several of the depth map comparisons. Sure, they don't have floaters anymore, but rather a lot of baby seems to have been thrown out with the bathwater - see 6:52 in their video, and note the (lack of) bicycle wheel spokes. https://youtu.be/oaHCtB6yiKU?t=412 https://youtu.be/oaHCtB6yiKU?t=412