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> and it seemed to be their big portal into getting more sign-ups from a platform they were starting to experiment with What’s the point of forcing people to s
by klabb3 2y ago
> and it seemed to be their big portal into getting more sign-ups from a platform they were starting to experiment with
What’s the point of forcing people to sign up? Some form of coercive marketing opportunity? Or just number go up for shareholders? Because it seems like they’re literally providing 0 value to HD2 gamers. Like both now, and in the future. It’s beyond useless, no?
- jonhohle 2y agoThe claim, based on the reporting I heard, was that it had to do with managing in game abuse. Sony likely has lots of tools to tracking and managing PSN account behavior and banning bad actors.
- johnnyanmac 2y agoSame as Gamepass, I assume. Larger numbers of PSN, more people to advertise to for stuff like PS Now, easier monitoring of accounts for cheaters. The one piece of value I heard was that you can earn both Steam achievements and PSN trophies at once for those that care about that. >Because it seems like they’re literally providing 0 value to HD2 gamers. If we're being blunt, Sony provided value by giving money to Arrowhead to make a game they sold at half the price of a AAA release. I am predominantly single player, but it seems to be a tiny "cost" to make a free account to help support for a continual service, one whose only MTX seems to be a non-expiring battle pass (and maybe some cosmetics?). I'm mostly saying this for the future rather than present. I think the only change they'll make next time is to make super sure PSN works at launch to prevent this kerfuffle.