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On Minecraft (Bedrock, so C++) for years we had a janky python script that used various platform specific project templates to crudely generate a franken-soluti
by darknavi 2y ago
On Minecraft (Bedrock, so C++) for years we had a janky python script that used various platform specific project templates to crudely generate a franken-solution.
Eventually we got enough of an effort to do the long task of adopting CMake for every platform. It's soo much nicer and more consistent than what we had and handles most of our platforms out of the box with little custom tweaking for project file generation.
I do like the idea of it using a common language though. Lua, JS, etc. would all be a nice choice. I am not a fan of the custom language just for building.