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My final year dissertation focused on Genetic Algorithms, where I implemented an ecosystem of herbivores, carnivores, and omnivores (referred to as "blobs," sim
by BigAlan09 2y ago
My final year dissertation focused on Genetic Algorithms, where I implemented an ecosystem of herbivores, carnivores, and omnivores (referred to as "blobs," similar to those described in this book). The title of the paper was "Simulating Adaptation by Natural Selection Using Genetic Algorithms." It was a really fun project, and I learned a great deal from it. This book would have been handy at the time, as the only resources I had were Craig Reynolds's Boids. I conducted my research and simulation back in 2009. One day, I will attempt the simulation again, utilizing the knowledge from this book, particularly the neural networks to give the blobs a "brain," and the experience I have gained since then. You've got yourself a buyer!
- jasonb05 2y agoLove it! I built a similar alife simulation but as a Quake 2 mod using the monsters as the agents and plants and stuff with neural nets and genetic algorithms. My piece was titled "Ecosystem: Constructing a simple self-perpetuating society of adaptable agents" [1]. This was 2003, not for school but for fun. I submitted it for an ai writing comp on ai-depot.com but the comp failed for lack of entries. I have some pics on a repo backup of the project [2]. Agreed, "nature of code" looks like fun! [1]: https://web.archive.org/web/20080624004102/http://www.ict.swin.edu.au/personal/jbrownlee/other/ecosystem/index.html https://web.archive.org/web/20080624004102/http://www.ict.sw... [2]: https://github.com/Jason2Brownlee/HumanDebrisArchive?tab=readme-ov-file#quake-ai-essays https://github.com/Jason2Brownlee/HumanDebrisArchive?tab=rea...