3 ms·
Rather similar, then. I've come across GUI and a database where I thought object orientation was nice, and I'm also fond of contemporary Smalltalk-like languag
by cess11 3y ago
Rather similar, then.
I've come across GUI and a database where I thought object orientation was nice, and I'm also fond of contemporary Smalltalk-like languages. I've made peace with Java, but if I have a choice I'll be in something Lisp-like or logic programming. Racket, Elixir, Scryer, that sort of thing.
- anthk 3y agoIndeed, yes. You can create a text adventure with very little logic in place, by setting the winning flag when very few conditions match. Everything else it's predefined with objects with attributes. But, OFC, some small logic it's done to add realism to the game. Such as a TV showing messages upon entering a room, and so on. But compared to any other language, Inform6 makes that almost like editing a config file.