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I need multithreading, async TCP, and have to implement systems that benefit from type safety. Though, I do still use Lua (using sol2), for interface modules, b
by diath 2y ago
I need multithreading, async TCP, and have to implement systems that benefit from type safety. Though, I do still use Lua (using sol2), for interface modules, but I miss the features that Love2D provided on the framework level.