4 ms·
Seems like the issue is that anticheat strategies are not part of the game core but being added as a tack-on. If the games engine itself is safegaurding/disallo
by noisy_boy 2y ago
Seems like the issue is that anticheat strategies are not part of the game core but being added as a tack-on. If the games engine itself is safegaurding/disallowing things breaking laws of physics/human limits, then most of the non-sense would evaporate. Not knowledgeable enough about game dev to know why this is already not being done.
- NoPicklez 2y agoThis isn't black or white. There is absolutely a level of engineering in the core game around anti cheating strategies as a base. Cheats that break laws of physics, human limits are not really always the cheats being used, those are the obvious ones we think about that would be picked up almost immediately. The anticheat is an addon such that it can be frequently updated without having to update the core of the game as cheat strategies change. Cheats being used today outside of the 'breaking human limits' type cheats, are the ones that give players slight advantages that you wouldn't obviously notice. These types of cheats have signatures in how they work and anticheat detects these signatures that occur both through gameplay, but also the signatures it leaves on your system itself. The detection of human limits and breaking laws of physics cheats are the cheats of yesterday