4 ms·
Very little of what you are describing is a relevant problem in competitive online games. It's all about cheats that make it appear that someone is simply a ver
by 7355608 2y ago
Very little of what you are describing is a relevant problem in competitive online games. It's all about cheats that make it appear that someone is simply a very skilled player.
High level cheating involves minimally noticeable aimbots or wallhacks of some kind (for a MOBA this would be fog removal). Being able to see enemy cooldowns, scripting combos.
What you're describing would do nothing for the vast majority of online cheating.
- willcipriano 2y agoHigh level cheating isn't a problem, I mean maybe it is at a high level but for general consumer seeing a character zipping around in the air and then blasting them with a shotgun from across the map is what makes them feel like crap. A player who just looks like a good player doesn't destroy the experience, you just lose to what seems to be a better player. Most game devs seem to agree with you. It's not like my idea is revolutionary, but you can go far beyond the physics/rules in most multiplayer games I've played.