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And an exceptionally well written documentation, too! One of the first big-ish projects of mine was a raytracer I wrote in C with SDL.
by visil 2y ago
And an exceptionally well written documentation, too! One of the first big-ish projects of mine was a raytracer I wrote in C with SDL.
- throwaway2046 2y agoGot a link to that raytracer?
- z3phyr 2y agoIt would be like a regular raytracer, but instead of writing pixels to a file, you write them to your buffer/texture.