4 ms·
EDIT aha, the program already supports exporting to a mesh via marching cubes; see the youtube video on the site. I hadn't realized that (: ---- Be aware that
by turtledragonfly 2y ago
EDIT aha, the program already supports exporting to a mesh via marching cubes; see the youtube video on the site. I hadn't realized that (:
----
Be aware that since it fundamentally works with SDFs, it is a somewhat different modeling experience (and stores different data) than traditional meshes with triangles, verts, etc.
Transforming it from SDFs into meshes could be done with marching cubes or similar, but you'd likely need to "clean up" such data afterwards in a Blender-style app anyway.
SDFs are great though, if your renderer is SDF-based, too (most are not).
[sorry if you knew this already, wasn't sure]
- antirez 2y agoYep the export is already done! I used TinkerCAD a ton for things ways more complex than it should be used to, so even when I use more advanced CADs at this point I tend to think in SDF terms. For many things it's faster and more natural than extruding, rotating, ... But the fact is, the engine behind TinkerCAD is quite good, but there is little interest for AutoDesk to compete with its own Fusion360, so TinkerCAD is left forever as a children / beginners tool, without the more advanced stuff that could implement.
- johnnyanmac 2y ago>SDFs are great though, if your renderer is SDF-based, too (most are not). Thanks for reminding me that one of the best SDF renderers in the industry is stuck behind Sony, deemed a failure because Sony didn't want to publish it to PC (where all the dev scene is).