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What is a stablished 3d modeler that uses the same kind of modeling as this one?
by emmanueloga_ 2y ago
What is a stablished 3d modeler that uses the same kind of modeling as this one?
- deleted 2y ago[deleted]
- Lichtso 2y agoMany 3D content creation tools such as Blender [0] have SDF [1] (e.g. metaballs in Blender) and CSG [2] (e.g. boolean modifier in Blender) features. But these are rarely used as they can only define volumes, not surfaces. And we are usually interested in surfaces for assigning textures and materials. Thus, polygons / meshes and curves / splines dominate the industry. [0]: https://www.blender.org/ https://www.blender.org/ [1]: https://en.wikipedia.org/wiki/Signed_distance_function https://en.wikipedia.org/wiki/Signed_distance_function [2]: https://en.wikipedia.org/wiki/Constructive_solid_geometry https://en.wikipedia.org/wiki/Constructive_solid_geometry
- antirez 2y agoTinkerCAD.
- starmole 2y agoAdobe/Substance3D Modeler
- dantondwa 2y agoThe two best SDF modelers in existence are MagicaCSG[1] and Adobe Substance Modeler[2]. There are also a few others, like Womp, but those two are the most feature-complete. Blender is also adding them as part of geometry nodes, and there is also an add-on that is working on adding SDF for hard-surface. [1] https://ephtracy.github.io/index.html?page=magicacsg https://ephtracy.github.io/index.html?page=magicacsg & https://www.patreon.com/magicavoxel https://www.patreon.com/magicavoxel [2] https://www.adobe.com/products/substance3d/apps/modeler.html https://www.adobe.com/products/substance3d/apps/modeler.html
- joeld42 2y agoBlender Geometry nodes supports SDF modelling. It's just not a widely known or used technique. But it's super powerful.
- tcfunk 2y agoPlasticity (https://www.plasticity.xyz/ https://www.plasticity.xyz/) is a new-ish one that looks neat, but I wish it offered a lower-price entry point.