2 ms·
> Why is your heart breaking? I used the free MSVC2003 compiler during high school, when $600 was half a year's worth of pocket money, and when mingw didn't ev
by gurkendoktor 14y ago
> Why is your heart breaking?
I used the free MSVC2003 compiler during high school, when $600 was half a year's worth of pocket money, and when mingw didn't even link a basic UNICODE program properly. I eventually saved up enough money to buy the "full" MSVC2003 Standard for ~€130, what later became Express. I never made a single penny off it. I bet many people who got into programming through hobby gamedev lived a similar life.
After making the switch to OS X during university, I often used the (now free) MSVC Express for playing around with Open Source on Windows. Or to compile a copy of my game for Windows friends. Tiny stuff that's not worth three-digit sums. If I can't toy around and be happy on Windows, then I'll forever stay in Apple wonderland.
Both scenarios will be too expensive to imagine now. If anything, people will use mingw instead. And that's what breaks my heart - I really wish people could use the awesome MSVC2011 compiler instead, with all the new C++ features we have been looking forward to for years. MSVC2010 is still good enough, but for how long?
- gurkendoktor 14y agoSeems mingw's C++11 support is getting there too - though I couldn't find a definitive list. That solves some of my heartache at least.