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I‘m currently doing work with Rust on Esp32 platforms and I‘ll have to say, it‘s not quite ready yet. Debug tools still have issues, and we‘re facing some probl
by selfmodruntime 2y ago
I‘m currently doing work with Rust on Esp32 platforms and I‘ll have to say, it‘s not quite ready yet. Debug tools still have issues, and we‘re facing some problems with vendor specific magic in Esp IDF version 5.