3 ms·
Sorry to be naive, but isn't this basically applying pointcloud decimation to achieve dynamic level of detail? Am I missing something or is there a new concept
by KaiserPro 3y ago
Sorry to be naive, but isn't this basically applying pointcloud decimation to achieve dynamic level of detail?
Am I missing something or is there a new concept that doesn't exist in standard point cloud renderers?
- i_love_cookies 3y ago[dead]