3 ms·
How to Solve It (With Raycasting)
- 01HNNWZ0MV43FF 2y agoIt's the name of a book > In 1945, mathematician George Pólya released the book “How to solve it”.
- ldayley 2y agoYes. But more specifically, the author of this post uses Pólya’s framework to examine their 3D graphics problem and illustrate an interesting solution. I first heard of that book via HN a decade ago and I was amazed by how useful Pólya’s approach can be across domains.