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Biggest open source projects are safe, so choose Godot and blender and you will never go back.
by terrycody 2y ago
Biggest open source projects are safe, so choose Godot and blender and you will never go back.
- 999900000999 2y agoGodot is a worse version of Unity. The first problem is it supports two scripting languages. This divides your tutorial resources, with most of them being in GDScript which is a domain language useless outside of Godot. I still can't use C# in browser projects. >Note: .NET support is provided as a dedicated engine executable. C# support is available for desktop and mobile platforms as of Godot 4.2. Web support should be added in the future, but until then, Godot 3 remains a supported option. https://godotengine.org/features/#script https://godotengine.org/features/#script The second is a lack of a live editor. Godot does have a lot going for it, but I don't think it's ready yet.
- pxtail 2y agoFor me as well GDScript as the main language is a solid deterrent - some time ago I looked into fiddling around with Godot as a hobby but I'm perceiving learning special DSL with no real purpose/usage outside of Godot as a waste of time.
- 999900000999 2y agoWhen I think back on my career Unity got me to learn first JavaScript and later C# when I wanted to use certain assets. I’m hoping Bevy gets me into Rust. I’m also open to learning C++ for the right engine