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Flutter was my goto mobile framework for a good while. It's like I can't win as a high level developer. Learn Unity, the company starts to implode. Now Google
by 999900000999 3y ago
Flutter was my goto mobile framework for a good while.
It's like I can't win as a high level developer. Learn Unity, the company starts to implode.
Now Google is going to deprioritize Flutter. Is anything safe?
Do I have to start writing games and mobile apps in C++?
- lnrd 3y agoFor mobile apps the safe bet is native development. Cross-platform frameworks come and go.
- pylua 3y agoNo, but I am starting to wonder if software innovation is being moved outside the U.S.
- arcbyte 3y agoThere's innovation happening outside the US for sure, but the US is and will continue to be the capitol. We're just witnessing the exact same economic short sightedness that caused overhiring followed by layoffs in 2022, 2023; now repeating as undersizing. Now is a fantastic opportunity for startups.
- pylua 3y agoThe python team is moving abroad, not undersizing. At least, that was my reading of it. I would argue this is different than over hiring. Over time, in cheaper areas, the hiring may even expand.
- arcbyte 3y agoLet me retract the word undersizing a little bit. A lukewarm step before undersizing is lowering cost by lowering quality. That's what we're witnessing.
- pylua 3y agoI assume removing long standing people on a project would greatly decrease quality. I am sure that google wont spin it that way. I wouldn’t go as far to say that cheaper labor always means less quality.
- toader 3y agoIn the US there seems to be a focus on the southern border and immigrants taking mostly low paying labor jobs. Is there a focus on foreign labor, outsourcing, taking high paying jobs?
- pylua 3y agoYes. Part of the white collar recession.
- 1oooqooq 3y agothat it is crashing down in the US is a fact, but what is showing up elsewhere?
- aegypti 3y agoSwiftUI and Compose are honestly very safe bets, 1st party support with a similar declarative approach to UI. Obvious downsides in complexity of Swift/iOS libraries and Kotlin/Android but when the alternative is mobile UI C++, well.
- wahnfrieden 3y agoSkip.tools is an interesting solution for writing SwiftUI and generating a kotlin Compose project
- hu3 3y agoReact Native has been solid for years now. Not my personal choice but it has been solid career wise.
- terrycody 3y agoBiggest open source projects are safe, so choose Godot and blender and you will never go back.
- 999900000999 3y agoGodot is a worse version of Unity. The first problem is it supports two scripting languages. This divides your tutorial resources, with most of them being in GDScript which is a domain language useless outside of Godot. I still can't use C# in browser projects. >Note: .NET support is provided as a dedicated engine executable. C# support is available for desktop and mobile platforms as of Godot 4.2. Web support should be added in the future, but until then, Godot 3 remains a supported option. https://godotengine.org/features/#script https://godotengine.org/features/#script The second is a lack of a live editor. Godot does have a lot going for it, but I don't think it's ready yet.
- pxtail 3y agoFor me as well GDScript as the main language is a solid deterrent - some time ago I looked into fiddling around with Godot as a hobby but I'm perceiving learning special DSL with no real purpose/usage outside of Godot as a waste of time.
- 999900000999 3y agoWhen I think back on my career Unity got me to learn first JavaScript and later C# when I wanted to use certain assets. I’m hoping Bevy gets me into Rust. I’m also open to learning C++ for the right engine
- pjmlp 3y agoPro tip: Never use anything beyond what is in a platform SDK, even if there are cooler toys elsewhere. Those in-the-box languages, IDE tools, and frameworks, are safe for the lifetime of the platform.