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I think people here are underappreciating just how much generative AI is going to solve the chicken and the egg problem for VR that's been plaguing it. Within
by kromem 2y ago
I think people here are underappreciating just how much generative AI is going to solve the chicken and the egg problem for VR that's been plaguing it.
Within the next five years, at least tens of millions of people will have interactions they would rate as very important to them with AI personas.
Personas they can't interact with in the real world.
But strap on a headset and you can talk and see your AI buddy/therapist/girlfriend right there in the room with you?
People are going to be throwing money at the hardware. It's always ultimately been a software issue. Yes, the hardware could get much better in comfort, fidelity, and all sorts of ways. But the thing that's been holding it back is that the software for VR is broadly a solution looking for a problem.
Well, we're about to see a problem for which it's the perfect solution, and that's enhancing interpersonal interactions that are going to take up more and more media share as the next few years progress which can't be replicated nearly as well in any other format.
- deleted 2y ago[deleted]
- kennyadam 2y agoI'm not sure why you're being downvoted. If you look at how many people cried out when they removed the sexual content from the Replika chatbot app (which wasn't even an LLM afaik, but I never used it) the number of people who will spend all day with their, ugh, waifu in VR once they can hold realtime, realistic conversations with them will be both immense and kinda depressing.