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This is not going mainstream until we have the killer apps for it. Apple should really build a virtual workplace product and package that with the VP. WFHers l
by LASR 2y ago
This is not going mainstream until we have the killer apps for it.
Apple should really build a virtual workplace product and package that with the VP. WFHers like myself would jump on it.
- brailsafe 2y ago> This is not going mainstream until we have the killer apps for it. Do apps really seem like a compelling enough thing these days? Really? > Apple should really build a virtual workplace product and package that with the VP. WFHers like myself would jump on it. Same question, really!? Like... what would you jump on? Why? What do you do that some hypothetical "killer app" would improve, and so much so that it would be pivotal in helping this thing go mainstream?
- throwaway11460 2y agoI work in a global team with people across every continent. It would be really great if we could all be in a room with few whiteboards and computer displays we can all look at when we feel like so just like we would in an office. Chat and video calls are very different from that seamless office experience of walking over to a whiteboard with a smaller subgroup, returning to the computer of one of us to try it out, inviting someone else from the larger group to check it out while pointing at the screen and the whiteboard etc. Not every day, not all day - but few hours for a hacking/bug fixing session would be super great.
- asadotzler 2y agoAnd for that experience, you'd impose on everyone else the wearing of a 650 gram strap-on face computer? I don't want you as a co-worker.
- throwaway11460 2y agoWhat do you mean by impose? All of us would like it. It was the first thing we talked about when Apple announced the headset.
- dawnerd 2y agoThe apps are there. The problem is still hardware. Pass through, although decent in perfectly lit rooms, is terrible. Long term comfort is another issue. Apple really should have spent more time working on a better strap. The fov is far too narrow for multi tasking and neck strain ends up being a huge problem when trying to do real work. Multiple physical Montoya properly set up don’t have this issue as much. It’s getting there for sure. But won’t go mainstream until that hardware goes through a lot of revisions to minimize weight and improve comfort (not to mention price).
- blitzar 2y agoThis is not going mainstream until we have the killer usecase for it. These are solutions in search of a problem - a better solution (think the whole thing in a contact lens) may solve bigger problems. A brick inside a paper bag on your head, sadly, has limited scope to solve real world problems.