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And with growing rumblings of people wanting to be “offline” more and more, promotions of “digital well-being/health”, and GenZ and GenAlphas’ increasing appeti
by quartesixte 2y ago
And with growing rumblings of people wanting to be “offline” more and more, promotions of “digital well-being/health”, and GenZ and GenAlphas’ increasing appetite with tactile, physical objects (with 90s/early 00s flair), I don’t see how “stick a screen to your face even closer and live completely digitally” is going to do well.
Not until there is an absolute killer app/use case for VR Software. Games that allow for player movement based on thought-input? Social hangouts that are seamless but also private (the groupchat cannot be spoken aloud!)?
We need better hardware too. Seamless AR/VR transition with featherweight hardware that does not induce motion sickness if put on or calibrated incorrectly all for $999.
Yeah we got a LONG way to go.
A bit of a tangent but as much as “the children” are terminally online, I get the feeling the GenX/Millennial product people have a slight misread on what that looks like.