44 ms·
The mechanics is quite different here. I believe Grimrock is "I move, you move" movement mechanics, and in this, the enemies moved in real time. Subtle but comp
by keyle 3y ago
The mechanics is quite different here. I believe Grimrock is "I move, you move" movement mechanics, and in this, the enemies moved in real time. Subtle but completely different gameplay as a result.
- parasti 3y agoThese are commonly referred to as "turn-based" (like chess).
- thaumasiotes 3y ago> I believe Grimrock is "I move, you move" movement mechanics But it isn't. > Subtle but completely different gameplay as a result. It's difficult to identify "results" of circumstances that aren't true.
- squigz 3y agoThe snark in this comment doesn't seem necessary or called for
- thaumasiotes 3y agoMy parent comment consists entirely of lies and "observations" that cannot possibly have been made. There is no other content. What kind of response do you think is warranted?
- squigz 3y agoOne that isn't dripping with snark, but I'm beginning to suspect that's impossible.
- kibwen 3y agoThis is mistaken, Grimrock is realtime. I just booted it up to confirm; I don't even see an option for a turn-based mode, which would be handy, because the game is quite challenging and without deft and constant repositioning you'll quickly become spider food. :)