3 ms·
How much of that is because of (CG)NAT though? You can still do matchmaking and have direct connections. Yeah, there are trade-offs, but when you look at for ex
by Latty 2y ago
How much of that is because of (CG)NAT though? You can still do matchmaking and have direct connections. Yeah, there are trade-offs, but when you look at for example the fighting game crowd where latency is a big deal, consumers may massively prefer it.
(Either way, a "gamer" branded product that is unlikely to actually help in most real gaming scenarios is 95% of "gamer" branded products.)