3 ms·
The fact that 100% of the CPU is being used, and multiple systems are executing in parallel, shows otherwise.
by pcwalton 2y ago
The fact that 100% of the CPU is being used, and multiple systems are executing in parallel, shows otherwise.
- afiori 2y agoBoth I and the author agree with that, but it was not the point: > the impredictability of parallelism (both in ordering and in timing) forces the developer to add [...] dependency constraints The fact that it is possible to make a benchmark without hitting this problem does nothing to prove that bigger games can avoid it too. Hitting 100% CPU means nothing unless those cores are doing things you actually want them to do.