3 ms·
I access D3D(11) from C in my libraries and tbh it's not any different from C++ in terms of usability (only difference is that the "this" argument and vtable in
by flohofwoe 3y ago
I access D3D(11) from C in my libraries and tbh it's not any different from C++ in terms of usability (only difference is that the "this" argument and vtable indirection is implicit in C++, but that's just syntax sugar that can be wrapped in a macro in C).