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Most startups today probably preserve the vast majority of their code, due to how prolific git is. Companies that don't use monorepos may have a bit of a proble
by miki123211 3y ago
Most startups today probably preserve the vast majority of their code, due to how prolific git is. Companies that don't use monorepos may have a bit of a problem, if your stack is a mess of microservices, some of which you eventually retire, it's easy for that old code to get lost.
Before the popularization of source control, things were different. A lot of people would just edit code Villy-nilly, only keeping very recent backups and the source for major versions, if that. There were no commits and hence no tags, so reproducing the code used to build a specific, minor version might be completely impossible. There were no branches, so ports and patches were often made by copying the code tree, doing some changes, compiling and then forgetting about the whole thing. It was entirely possible for a game studio to give their code over to another team or company, have them do a port and never actually care much for the ported code themselves.
Then there's the problem of external components, most of which were licensed, third-party software, not open source libraries. Even now, they may technically still fall under copyright and be impossible to release.