4 ms·
Oh wow, that's a wild idea. Wouldn't Haskell have the same iteration speed problems as Rust though?
by logicprog 2y ago
Oh wow, that's a wild idea. Wouldn't Haskell have the same iteration speed problems as Rust though?
- whateveracct 2y agoWhy would it? Haskell's a super nimble language in my experience. If you commit to high-level constructs it's like a Ruby but with a compiler that catches so many errors and enables type-safe metaprogramming. And it has an amazing bytecode interpreter that you could use in dev for super fast iteration + hot reloading. I do that now in my Haskell engine :) but I'm only starting to build all the bog standard gamedev engine stuff. Would be nice to build on an engine that just provides good infra without caring about logic.