3 ms·
The binary thinking around "uses AI" or doesn't is going to burn down indie gaming if it continues. Review-bombing games for having 0.1% AI-generated content do
by wmf 3y ago
The binary thinking around "uses AI" or doesn't is going to burn down indie gaming if it continues. Review-bombing games for having 0.1% AI-generated content doesn't benefit anyone but it's the kind of pointless crusade that gamers love.
- datameta 3y agoFunny, generative maps used to be praised for their replayability or uniqueness. But now that it isn't simply algorithmic it is worth an uproar?
- XorNot 3y agoThere's a whole lot of people very upset that the prescribed order jobs would be replaced by automation isn't going as they assumed.
- dexwiz 3y agoUsually a lot of effort is put into building and tuning procedural generators. They are often game specific. Using a generic AI to generate assets and replace artists is a bit different.
- jameshart 3y agoIf the results are still creative and compelling, what does it matter what the method used to get them is? If people use genAI and produce boring, uninspiring content, their games won’t succeed. Just like if they use hand tuned procgen algorithms to make boring uninspired content - or if they manually create boring uninspired content for that matter. If they can make compelling content using genAI or rolling their own procGen or hand authoring everything then great! Compelling content is the goal. People don’t play effort they play results.
- johnnyanmac 3y agoThe issue is similar to adult games. There are some very high quality stuff, but most of what you'll find is low effort cheap releases. Meanwhile, the good stuff takes time to leverage and scale. Steam allowed AI games (practically speaking) less than 2 months ago. Unless an indie was sitting and waiting for Valve to change its mind, there's no way any quality game would come out in that time, AI or not.
- wmf 3y agoSteam only banned AI in June and I'm aware of one game released before the ban that got roasted.