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Vr is compelling in a way you can’t recognize without trying it, and even peoples memories of it seem less compelling than the actual experience. However, it’s
by barbariangrunge 2y ago
Vr is compelling in a way you can’t recognize without trying it, and even peoples memories of it seem less compelling than the actual experience. However, it’s inconvenient enough to use that many people don’t use their headsets as much as they expected. And there’s locomotion challenges that are hard to overcome imho. Finally, theres some privacy and lock in issues with the current iterations of the tech. Valve seems to be the closest thing to the good guys here - is that still true?
- nomel 2y ago> And there’s locomotion challenges that are hard to overcome imho. I think this is the biggest hurdle: getting your VR legs nice and strong. It took me about two weeks of reasonable use before smooth locomotion was possible. I know other people that tried it once, felt sick, and were done with it. I think this is one of the reasons why there's such a big youngster population on Quest games; they don't seem to be affected as much.