3 ms·
Benchmarks are tricky because it all depends on workload and use case. If you are in a VR headset for example, it’s all about power envelope and GPU flops. If y
by futureshock 2y ago
Benchmarks are tricky because it all depends on workload and use case. If you are in a VR headset for example, it’s all about power envelope and GPU flops. If you are in a Desktop used for productivity it might be all about peak CPU performance.